![]() ![]() Steam support plugin dll is now also 64 bit.On macOS, the generated app now finally also supports highDPI screens.In most cases, this didn't cause any problems, but sometimes, it would change the scene for one frame. Fixed a problem causing action handlers and scripts to be executed sometimes when opening a file by double-clicking it.There is no support for building App Bundles yet though, you need to use Android Studio to build them yourself if you want to submit your app to the play store for now. This also includes a mandatory additional signing step for creating APKs (APK Signature Scheme v2), which means that you might need to install or update additional build tools from your Android SDK manager. Use for example -resolution:800圆00 for a resolution of 800圆00ĪPKs generated with CopperCube are now using API level 30. This forces the application to use the given resolution or window size. The Windows and Macos client now supports an additional command line parameter "resolution". Resolution Game App Resolution CLI Parameter.fbx file into CopperCube via command line. The editor now supports a new command line parameter, named 'importanimated', which makes it possible to import animated meshes from the command line.ĬopperCube -importanimated:somefile.fbx -save:b -quit ![]() editorImportStatic3DMesh() now returns a reference to the imported node.editorImportAnimated3DMesh() now returns a reference to the imported node. ![]()
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